Alpha Build 0.25.1


- Fixed typo issue with `receieved` to `received` on auth scene.

- Fixed issue with Server displaying non-authed users with authed colored name tag.
- Fixed blinking car on join issue (sent lastValidSegment on NewCar packet.)
- Fixed boost not resetting when car transponder causes reset.
- Fixed no longer able to drift in reverse, caused RocketCar to move forward.
- Fixed Previous/Next node spam (only do it for current node)
- Fixed the racetrack TrackSpace issue with halfspace tests for leading/trialing edge.
- Fixed issues with ror_logger and channel settings.
- Fixed crash on shutdown when using X to close.
- Fixed: Server will send Disconnect events if userid is out of range for a couple packets.
- Changed setting file location to AppData if not loaded next to executable.
- Added imgui ui to set logging level for channels. (developer mode)
- Added saving and loading the log settings from disk.
- Converted to sending quat/pos vs matrix transform. 28b vs 64b (7 floats vs 16 floats).
- Synchronizing the Physics and Gameplay tuning parameters across network.
- Server sends Disconnect message to who-ever sends unknown packets.

Files

Alpha (macOS) 27 MB
Version 0.25.1 Sep 26, 2018
Alpha (Windows) 25 MB
Version 0.25.1 Sep 26, 2018
Alpha (Linux) 25 MB
Version 0.25.1 Sep 26, 2018

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